Learn Turtle-graphics - 10 Code Examples & CST Typing Practice Test
Turtle Graphics is a key concept in computer graphics and educational programming, originally popularized by the Logo programming language. It allows users to control a 'turtle' cursor on screen to draw shapes and patterns through movement commands.
View all 10 Turtle-graphics code examples →
Learn TURTLE-GRAPHICS with Real Code Examples
Updated Nov 26, 2025
Code Sample Descriptions
Hello World in Python Turtle
import turtle
screen = turtle.Screen()
screen.setup(500, 300)
t = turtle.Turtle()
t.penup()
t.goto(-100, 0)
t.write("Hello World", font=("Arial", 24, "normal"))
t.hideturtle()
turtle.done()
A Python Turtle Graphics program that writes 'Hello World' on the canvas.
Draw a Square
import turtle
t = turtle.Turtle()
for _ in range(4):
t.forward(100)
t.right(90)
turtle.done()
Draws a square using Turtle Graphics.
Draw a Triangle
import turtle
t = turtle.Turtle()
for _ in range(3):
t.forward(150)
t.left(120)
turtle.done()
Draws an equilateral triangle using Turtle Graphics.
Draw a Circle
import turtle
t = turtle.Turtle()
t.circle(100)
turtle.done()
Draws a circle with a radius of 100 pixels.
Draw a Star
import turtle
t = turtle.Turtle()
for _ in range(5):
t.forward(200)
t.right(144)
turtle.done()
Draws a 5-pointed star using Turtle Graphics.
Draw a Spiral
import turtle
t = turtle.Turtle()
size = 10
for i in range(50):
t.forward(size)
t.right(20)
size += 5
turtle.done()
Draws a simple spiral using Turtle Graphics.
Change Colors
import turtle
t = turtle.Turtle()
colors = ["red", "green", "blue", "purple"]
for color in colors:
t.color(color)
for _ in range(4):
t.forward(100)
t.right(90)
t.penup()
t.forward(150)
t.pendown()
turtle.done()
Draws multiple squares in different colors.
Draw Concentric Circles
import turtle
t = turtle.Turtle()
radius = 20
for _ in range(10):
t.circle(radius)
t.penup()
t.sety(t.ycor() - 10)
t.pendown()
radius += 20
turtle.done()
Draws multiple concentric circles with increasing radius.
Animated Moving Turtle
import turtle
t = turtle.Turtle()
screen = turtle.Screen()
x, y = 0, 0
for _ in range(100):
t.goto(x, y)
x += 5
y += 5
screen.update()
turtle.done()
Moves the turtle diagonally across the screen in an animation.
Random Walk
import turtle
import random
t = turtle.Turtle()
t.speed(0)
for _ in range(100):
direction = random.choice([0, 90, 180, 270])
t.setheading(direction)
t.forward(30)
turtle.done()
Makes the turtle take a random walk across the screen.
Frequently Asked Questions about Turtle-graphics
What is Turtle-graphics?
Turtle Graphics is a key concept in computer graphics and educational programming, originally popularized by the Logo programming language. It allows users to control a 'turtle' cursor on screen to draw shapes and patterns through movement commands.
What are the primary use cases for Turtle-graphics?
Teaching programming fundamentals. Exploring mathematical patterns and geometry. Creating educational animations. Visualizing algorithms (loops, recursion). Fun projects for beginners in coding
What are the strengths of Turtle-graphics?
Excellent for beginners to visualize code behavior. Encourages learning through experimentation. Immediate visual feedback reinforces programming concepts. Supports both procedural and recursive drawing. Easy integration with educational software
What are the limitations of Turtle-graphics?
Limited use in professional graphics or animation. Performance drops with very complex drawings. 2D-centric; 3D requires specialized extensions. Not suitable for high-performance graphics tasks. Lacks built-in support for image processing or interactivity
How can I practice Turtle-graphics typing speed?
CodeSpeedTest offers 10+ real Turtle-graphics code examples for typing practice. You can measure your WPM, track accuracy, and improve your coding speed with guided exercises.