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Coding works best on desktop or with an external keyboard.
Coding works best on desktop or with an external keyboard.
A simple TorqueScript snippet showing how to move a player object using key inputs.
// Define player controls
moveMap.bindCmd(keyboard, "a", "moveleft();", "stopmoveleft();");
moveMap.bindCmd(keyboard, "d", "moveright();", "stopmoveright();");
function moveleft() {
$mvLeftAction = 1;
}
function stopmoveleft() {
$mvLeftAction = 0;
}
function moveright() {
$mvRightAction = 1;
}
function stopmoveright() {
$mvRightAction = 0;
}Torque3D is an open-source, full-featured 3D game engine focused on real-time 3D development, offering a robust toolset for creating desktop and console games with C++ and scripting support.
Origin & Creator
Torque3D was originally developed by GarageGames, based on the Torque Game Engine, with a focus on making 3D game development accessible and flexible.
Industrial Note
Torque3D is used in indie 3D game development, educational projects, simulations, and experimental real-time 3D projects, where source-level control is important.