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import Foundation
struct PowerUpTimer {
private let maximumTime = 10
private(set) var remainingTime = 10
mutating func tick() {
guard remainingTime > 0 else {
print("Power-up expired")
return
}
remainingTime -= 1
showTime()
}
mutating func reset() {
remainingTime = maximumTime
showTime()
}
func showTime() {
print("Power-Up Time: \(remainingTime)")
}
}
var timer = PowerUpTimer()
timer.showTime()
timer.tick()
timer.tick()
timer.reset()Coding works best on desktop or with an external keyboard.