Counter and Theme Toggle - D Typing CST Test
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Counter and Theme Toggle — D Code
Demonstrates a simple counter with theme toggling using D variables and console output.
import std.stdio;
int count = 0;
bool isDark = false;
void updateUI() {
writeln("Counter: ", count);
writeln("Theme: ", isDark ? "Dark" : "Light");
}
void increment() {
count += 1;
updateUI();
}
void decrement() {
count -= 1;
updateUI();
}
void reset() {
count = 0;
updateUI();
}
void toggleTheme() {
isDark = !isDark;
updateUI();
}
// Simulate actions
updateUI();
increment();
increment();
toggleTheme();
decrement();
reset();D Language Guide
D is a high-level, statically typed, compiled systems programming language combining C-like performance with modern features like garbage collection, functional programming, and meta-programming.
Primary Use Cases
- ▸Systems programming and OS-level development
- ▸High-performance computing
- ▸Game engines and graphics programming
- ▸Financial and trading applications
- ▸Compile-time code generation and metaprogramming
Notable Features
- ▸C-like syntax familiar to C/C++ developers
- ▸Garbage-collected memory with optional manual management
- ▸Templates, mixins, and compile-time function execution
- ▸Contracts, unit tests, and range-based algorithms
- ▸Cross-platform compilation with high performance
Origin & Creator
Created by Walter Bright in 1999, later developed with contributions from Andrei Alexandrescu.
Industrial Note
D is used in performance-critical applications, game engines, high-performance computing, and financial software requiring fast, reliable code.