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Timer Countdown - Construct Typing CST Test

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Timer Countdown — Construct Code

Countdown timer event sheet.

// On start of layout
System -> Set variable timeLeft to 60

// Every second
System.OnEverySecond -> {
	timeLeft -= 1;
	TextTimer.SetText("Time: " + timeLeft);
	If timeLeft <= 0 -> System.RestartLayout();
}

Construct Language Guide

Construct is a powerful, no-code/low-code HTML5 game engine designed for 2D game development, allowing creators to build games visually without programming, with cross-platform export support for web, desktop, and mobile.

Primary Use Cases

  • ▸2D game development without coding
  • ▸Educational games
  • ▸Indie mobile and web games
  • ▸Rapid prototypes and game jams
  • ▸Cross-platform HTML5 deployment

Notable Features

  • ▸Visual event system for programming logic
  • ▸Built-in physics and collision system
  • ▸Sprite and tilemap support
  • ▸Plugin and behavior ecosystem
  • ▸Cross-platform HTML5 export

Origin & Creator

Construct was originally created by Scirra Ltd, led by Ashley Gullen and a small development team, focused on making game development accessible without coding.

Industrial Note

Construct is popular in educational contexts, casual 2D game development, game jams, rapid prototyping, and indie web/mobile game publishing.

More Construct Typing Exercises

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