Learn MONOGAME with Real Code Examples
Updated Nov 24, 2025
Performance Notes
Batch draw calls with SpriteBatch
Use texture atlases
Optimize Update() logic
Use object pooling
Profile CPU and GPU usage
Security Notes
Validate network data
Secure API calls
Avoid storing sensitive info in plain text
Use HTTPS for online resources
Handle user input safely
Monitoring Analytics
FPS counter
Memory profiling
Input event logging
Rendering and draw call profiling
Integrate third-party analytics SDKs
Code Quality
Organize classes and components
Use namespaces and modules
Comment and document code
Profile and optimize regularly
Use reusable patterns and systems