Mode:
Duration:
1
Coding works best on desktop or with an external keyboard.
Coding works best on desktop or with an external keyboard.
Detect collision with a wall object.
// Step Event
if (place_meeting(x + hspeed, y, obj_wall)) { hspeed = 0; }
if (place_meeting(x, y + vspeed, obj_wall)) { vspeed = 0; }GameMaker Studio (GMS) is a cross-platform 2D and limited 3D game engine developed by YoYo Games, aimed at rapid development of games with a low barrier to entry. It features a visual drag-and-drop interface, scripting via GameMaker Language (GML), and extensive platform export options.
Origin & Creator
Originally created by Mark Overmars in 1999 as Animo, later renamed Game Maker, it evolved into GameMaker Studio under YoYo Games in 2011 with modern features and cross-platform support.
Industrial Note
GameMaker Studio is popular in the indie game industry, especially for 2D games, prototypes, mobile apps, and rapid development projects with limited team sizes.