Mouse Trail Example - Phaser Typing CST Test
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Mouse Trail Example — Phaser Code
Creates a particle trail effect following the mouse pointer.
import Phaser from 'phaser';
class TrailScene extends Phaser.Scene {
preload() {
this.load.image('dot', 'assets/dot.png');
}
create() {
this.input.on('pointermove', pointer => {
this.add.image(pointer.x, pointer.y, 'dot').setScale(0.2);
});
}
}
new Phaser.Game({ type: Phaser.AUTO, width: 800, height: 600, scene: [TrailScene] });Phaser Language Guide
Phaser is a fast, open-source 2D HTML5 game framework used to create browser-based games for desktop and mobile, using JavaScript or TypeScript with WebGL/Canvas rendering.
Primary Use Cases
- ▸Browser-based 2D games
- ▸Educational games and e-learning apps
- ▸HTML5 mobile games
- ▸Prototypes and game jams
- ▸Advergames and marketing interactives
Notable Features
- ▸Scene-based architecture
- ▸WebGL + Canvas dual rendering
- ▸Arcade, Matter.js, and Impact physics
- ▸Sprite animations + tilemaps
- ▸Asset loading + input handling
Origin & Creator
Phaser was created by Richard Davey (Photon Storm) to provide a powerful, accessible, open-source framework for modern HTML5 game creation.
Industrial Note
Phaser dominates the HTML5 gaming market, especially in educational games, advergames, casino & gambling front-ends, interactive marketing campaigns, and lightweight browser-based entertainment.