Mode:
Duration:
1
Coding works best on desktop or with an external keyboard.
Coding works best on desktop or with an external keyboard.
A simple Love2D Lua script that increments and decrements a counter displayed on screen.
-- main.lua
local count = 0
function love.load()
font = love.graphics.newFont(40)
end
function love.update(dt)
end
function love.draw()
love.graphics.setFont(font)
love.graphics.print("Count: " .. count, 100, 100)
love.graphics.print("Press UP to +, DOWN to -", 100, 200)
end
function love.keypressed(key)
if key == "up" then
count = count + 1
elseif key == "down" then
count = count - 1
end
endLOVE2D (LÖVE) is a free, open-source framework for 2D game development using Lua, focusing on simplicity, rapid prototyping, and cross-platform desktop and mobile deployment.
Origin & Creator
LOVE2D was created by Rafael 'Hoelzro' Lima in 2006, designed to make 2D game development accessible, fast, and flexible with Lua scripting.
Industrial Note
LOVE2D is widely used in indie game jams, rapid prototyping, educational coding projects, and hobbyist 2D game development due to its simplicity and lightweight framework.