Learn ZIG with Real Code Examples
Updated Nov 21, 2025
Architecture
LLVM-based backend for code generation
Direct C interop layer
Manual memory and error handling model
Comptime evaluation engine
Static linking and cross-compilation infrastructure
Rendering Model
LLVM-based compilation
Direct memory and pointer access
Compile-time code evaluation
Error-aware execution model
Minimal runtime abstraction
Architectural Patterns
System utilities
Embedded and bare-metal firmware
CLI tools
High-performance libraries
Cross-platform binaries
Real World Architectures
Embedded microcontrollers
System utilities and CLI tools
Networking servers
Game engine low-level modules
Cross-platform static libraries
Design Principles
Simplicity and readability
Safety without runtime overhead
Manual memory control
Cross-compilation first
Predictable performance and behavior
Scalability Guide
Static linking for distribution
Cross-compile for multiple platforms
Optimize memory usage manually
Use slices and pointers efficiently
Parallelize computations with threads where needed
Migration Guide
Port C libraries using Zig’s direct interop
Replace C memory functions with Zig slices/pointers
Refactor error handling using error unions
Move compile-time macros to `comptime`
Adapt build scripts to Zig build.zig system