Learn ZIG with Real Code Examples
Updated Nov 21, 2025
Explain
Zig is a compiled language that provides fine-grained control over memory and system resources.
It combines simplicity with modern safety features like optional types and error handling.
Commonly used in operating systems, game engines, embedded systems, and performance-critical applications.
Core Features
Statically typed with no hidden control flow
Comptime metaprogramming
Direct access to pointers and memory
Simple syntax for performance and clarity
No hidden allocations or runtime surprises
Basic Concepts Overview
Comptime code execution
Error unions and error handling
Optional types and pointer management
Slices, arrays, and structs
Direct C interoperability
Project Structure
src/ - source code files
build.zig - build configuration script
tests/ - test files
lib/ - optional libraries
bin/ - compiled executables
Building Workflow
Write Zig source code in src/ directory
Use `zig build` for compilation
Run tests using `zig test`
Cross-compile using `zig build -Dtarget=...`
Integrate C libraries if needed
Difficulty Use Cases
Beginner: simple CLI applications
Intermediate: memory-safe system utilities
Advanced: cross-platform libraries
Expert: OS or embedded firmware
Enterprise: high-performance computational tools
Comparisons
More memory-safe than C, less than Rust
Simpler syntax than C++
Cross-compilation easier than Go or Rust
Less standard library than C++ or Rust
Closer to hardware than Python or Java
Versioning Timeline
2015 – Initial Zig development by Andrew Kelley
2016–2018 – Early compiler prototypes and community feedback
2019 – Zig 0.5 with LLVM backend
2020s – Stability improvements and C interop refinements
2025 – Mature 1.0 release candidate with broad platform support
Glossary
Comptime: code executed at compile-time
Slice: view into a memory buffer
Error Union: type representing success or error
Optional Type: may contain value or be null
Zig Build: build system and project manager