Learn WEBGPU with Real Code Examples
Updated Nov 25, 2025
Performance Notes
Bind groups create stable render performance
Compute shaders significantly faster than JS for math workloads
Use staging buffers for large uploads
Reuse pipelines and bind groups
Keep data on GPU to reduce round-trips
Security Notes
Memory safe and sandboxed
No direct access to GPU driver details
Cross-site isolation recommended
WebGPU validates commands for security
No unbounded pointer access allowed in shaders
Monitoring Analytics
Use browser GPU profiling tools
Track frame times
Log shader compilation stats
Measure GPU memory usage
Benchmark compute shader throughput
Code Quality
Validate WGSL early
Use helpers to avoid boilerplate
Modularize pipeline creation
Encapsulate command encoding routines
Use typed arrays for buffer data