Learn WEBGPU with Real Code Examples
Updated Nov 25, 2025
Learning Path
Learn GPU basics (pipelines, shaders)
Learn WGSL syntax
Build triangle -> textured quad -> 3D model
Add compute shader workloads
Build full WebGPU engine with async pipelines
Skill Improvement Plan
Week 1: Graphics pipeline fundamentals
Week 2: WGSL shader development
Week 3: Compute pipelines + ML workloads
Week 4: Full rendering engine
Week 5: Performance tuning + debugging
Interview Questions
Compare WebGPU vs WebGL.
Explain the role of bind groups.
What is WGSL and why was it created?
Describe the steps to create a render pipeline.
How do compute shaders work in WebGPU?
Cheat Sheet
navigator.gpu.requestAdapter()
adapter.requestDevice()
device.createBuffer()
device.createRenderPipeline()
device.queue.submit()
Books
WebGPU From Zero to Hero
Modern Graphics with WebGPU
WGSL Shader Development Handbook
Building Engines with WebGPU
High-Performance Compute with WebGPU
Tutorials
WebGPU fundamentals
WGSL shader introduction
WebGPU compute pipeline tutorial
Game engine with WebGPU
Building ML inference with WebGPU
Official Docs
https://gpuweb.github.io/gpuweb/
https://developer.chrome.com/docs/webgpu
Community Links
W3C GPU for the Web
WebGPU Discord
Rust wgpu community
Google WebGPU resources
Mozilla WebGPU documentation
Community Support
WebGPU W3C community group
WebGPU Discord servers
GitHub Dawn + wgpu communities
Rust WebGPU ecosystem
Mozilla and Google dev communities