Learn VELATO with Real Code Examples
Updated Nov 26, 2025
Performance Notes
GPU-accelerated rendering via Vello helps maintain smooth frame rate
Large or complex Lottie animations may impact performance - optimize or simplify animations if needed
For web, WebGPU support is experimental - performance may vary between browsers
Reuse renderer and scene objects rather than re-create every frame
Batch drawing or limit simultaneous animations to preserve FPS
Security Notes
Rendering is done locally in Rust - no external JS exec risks by default
When using wasm/web builds - follow WebGPU security model (browser sandbox)
Avoid loading untrusted JSON animations dynamically without validation
Ensure WebAssembly permissions and CORS policies are respected
Use safe libraries and update dependencies regularly (Velato uses MIT/Apache‑2.0 licenses). :contentReference[oaicite:8]{index=8}
Monitoring Analytics
Profile frame rate and render latency
Monitor memory usage especially with many animations/large assets
Log FPS drops or rendering failures in various environments
Use WebGPU debug tools (for web builds) to validate rendering correctness
Track user interactions and performance under real-world load
Code Quality
Keep parsing and rendering logic modular
Separate animation asset management from business logic
Document which Lottie features are used (for compatibility)
Minimize dependencies, avoid redundant renderer initializations
Use Rust’s error handling and type system to catch invalid animations