Learn UNITY with Real Code Examples
Updated Nov 24, 2025
Performance Notes
Reduce draw calls (use batching)
Use object pooling
Optimize textures & meshes
Avoid expensive operations in Update()
Use URP for mobile optimization
Security Notes
Use server-side validation for multiplayer
Obfuscate code for client builds
Don’t store API keys in scripts
Use authentication for online features
Sandbox WebGL builds properly
Monitoring Analytics
Unity Analytics
Crashlytics
PlayFab telemetry
Custom event tracking
Profiler for runtime data
Code Quality
Modular scripts
Use SOLID principles
Consistent naming
Use ScriptableObjects for data
Unit tests for core logic