Learn THREEJS-ANIMATION with Real Code Examples
Updated Nov 26, 2025
Monetization
Premium animated 3D product demos
High-end interactive marketing sites
3D e-commerce configurators
Animated brand identity pages
Licensable animation-driven 3D components
Future Roadmap
Native WebGPU animation optimizations
Better GLTF animation compression
Built-in timeline sequencing utilities
More interpolation types
More flexible animation events API
When Not To Use
Simple CSS/web animations
Non-3D websites
2D sprite-based animations
Projects needing editor-based timelines (use GSAP)
Games requiring advanced state machines (use Godot/Unity)
Final Summary
Three.js Animation System provides a flexible and powerful keyframe-based animation engine.
Ideal for 3D object, camera, morph, and skeletal animations.
Supports blending, looping, warping, and GLTF pipelines.
Great for interactive 3D scenes and cinematic motion.
Lightweight, efficient, and production-ready for the web.
Faq
Can Three.js animate cameras? -> Yes, any property.
Does it support skeletal animation? -> Fully supported.
Can I use GLTF animations? -> Yes, recommended.
Can I blend actions? -> Yes, with crossFade.
Do I need GSAP? -> No, but useful for sequencing.