Learn SYCAMORE-RUST with Real Code Examples
Updated Nov 25, 2025
Installation Setup
Install Rust and Cargo (Rust toolchain)
Add wasm32-unknown-unknown target (`rustup target add wasm32-unknown-unknown`)
Create new project (`cargo new my_sycamore_app`)
Add Sycamore as dependency in Cargo.toml
Build project with `wasm-pack` or `cargo build --target wasm32-unknown-unknown`
Environment Setup
Install Rust toolchain
Install wasm32-unknown-unknown target
Install wasm-pack or Trunk for building
Set up editor with Rust extension
Run Sycamore project locally
Config Files
Cargo.toml - dependencies and project metadata
src/main.rs - entry point
src/components/ - reusable components
static/index.html - root HTML for WASM mount
static/assets/ - CSS, images, JS glue code
Cli Commands
cargo new <name> - create Rust project
cargo add sycamore - add dependency
wasm-pack build - compile to WASM
cargo build - compile project locally
cargo test - run unit tests
Internationalization
No built-in i18n; can integrate with external crates
Strings can be managed in resources or modules
Dynamic text updates via signals
Supports multiple languages through Rust code
Translation logic handled at compile-time or runtime
Accessibility
Generate semantic HTML via view macros
Keyboard navigation possible via events
ARIA attributes manually applied
Focus management supported
Screen reader compatibility depends on HTML structure
Ui Styling
CSS files or frameworks like Tailwind
Scoped styling per component using class conventions
Inline styles via attributes
Third-party Rust crates for UI components
Dynamic class and style bindings
State Management
Signals for reactive local state
Derived signals for computed values
Scope management for lifetimes
Shared state via Rc<Signal<T>> or context
Event callbacks update signals automatically
Data Management
State stored in Signals
Data flows reactively to UI
API calls handled via async Rust functions
Local storage or IndexedDB for persistence
Use serde for JSON serialization/deserialization