Learn SCRATCH with Real Code Examples

Updated Nov 25, 2025

Explain

Scratch uses visual blocks instead of written code.

Users combine blocks to build logic, animations, and games.

Ideal for beginners with no programming background.

Browser-based environment with a strong community.

Supports sprites, events, loops, variables, and sounds.

Core Features

Motion, Looks, Sound, Events, Control blocks

Variables and lists

Broadcasting messages

Cloning sprites

Extensions like music, video sensing, and micro:bit

Basic Concepts Overview

Blocks instead of text code

Sprites representing characters

Stage representing background

Events trigger behavior

Loops and conditions control logic

Project Structure

Sprites/ - characters with behaviors

Scripts/ - blocks attached to sprites

Costumes/ - sprite visuals

Sounds/ - audio assets

Stage/ - background and global events

Building Workflow

Select or create sprites

Drag blocks into the scripting area

Combine blocks into scripts

Test and adjust behavior

Share or download project

Difficulty Use Cases

Beginner: simple animations

Intermediate: platformer games

Advanced: variable-driven systems

Expert: complex logic with clones

Educational: teaching loops and conditions

Comparisons

Scratch vs Python: Scratch is visual; Python is text-based and scalable.

Scratch vs Blockly: Blockly is generic; Scratch is game/animation-focused.

Scratch vs Roblox Lua: Lua is used for professional game scripting.

Scratch vs MIT App Inventor: Scratch teaches basics; App Inventor builds apps.

Scratch vs Tynker: Scratch is free/open; Tynker is commercial.

Versioning Timeline

2003 – Scratch early prototype

2007 – Scratch 1.0 release

2013 – Scratch 2.0 (Flash version)

2019 – Scratch 3.0 (HTML5 version)

Ongoing – Extensions and educational growth

Glossary

Sprite: a character or object

Stage: background area

Block: visual code piece

Broadcast: message triggering scripts

Clone: duplicate of a sprite