Learn PIXIJS with Real Code Examples
Updated Nov 26, 2025
Installation Setup
Install via npm (`npm install pixi.js`) or include via CDN
Import core classes (`import * as PIXI from 'pixi.js';`)
Create a new PIXI.Application instance
Add sprites or graphics to the stage
Start the ticker loop for animations
Environment Setup
Modern browser with WebGL/canvas support
Node.js for local builds
Bundler like Vite, Webpack, or Parcel
Optional: framework integration (React, Vue, Svelte)
Optional: GSAP or other animation libraries
Config Files
index.html - main canvas container
main.js - PixiJS app code
assets/ - textures and spritesheets
modules/ - reusable functions and components
styles/ - layout and responsive CSS
Cli Commands
npm install pixi.js
vite dev / webpack dev
npm run build
npx serve to host locally
Use CodePen for quick PixiJS demos
Internationalization
Text objects can display localized content
Direction-sensitive layout (LTR/RTL) supported
No built-in i18n framework required
Animations are language-agnostic
Content translation handled externally
Accessibility
Provide alternative HTML content if needed
Ensure keyboard navigation works for UI
Consider motion-sensitive users
Screen readers interact via HTML overlays
PixiJS canvas itself is not directly accessible
Ui Styling
Canvas displays all visual elements
HTML/CSS used for overlay or UI
Responsive scaling handled in JS
Interactive elements tied to PixiJS events
Visual styling via sprites, graphics, or filters
State Management
PixiJS stage tracks object hierarchy
Sprites maintain positions and properties
Ticker updates animation state
Filters/shaders can have internal state
Integrations can manage external state (GSAP, React)
Data Management
Load textures efficiently
Reuse sprites and containers
Batch rendering for performance
Minimize draw calls
Optimize large sprite sheets