Learn PIXIJS-ANIMATION with Real Code Examples
Updated Nov 26, 2025
Performance Notes
Use texture atlases to minimize GPU uploads
Batch sprites via containers
Avoid huge textures
Limit filters per frame
Use WebGL2 features when available
Security Notes
Runs in browser sandbox
Avoid unsafe external shader code
Validate user inputs in interactive scenes
Limit untrusted texture URLs
Follow CORS rules for asset loading
Monitoring Analytics
FPS counter
Memory usage monitoring
WebGL context loss detection
Performance benchmarks
Texture atlas health
Code Quality
Separate animation logic and rendering
Modular scene architecture
Reusable spritesheet loaders
Document frame sequences
Profile GPU usage