Learn PHASER3 with Real Code Examples
Updated Nov 26, 2025
Learning Path
Learn JavaScript/TypeScript basics
Understand Phaser 3 core concepts: Game, Scene, Game Objects
Implement simple sprites and physics
Add input and interactive gameplay
Build full game prototype with scenes and assets
Skill Improvement Plan
Week 1: Phaser setup and basic sprites
Week 2: Physics, collisions, and input
Week 3: Tilemaps and camera control
Week 4: Tweens, particles, and UI
Week 5: Advanced game logic and scene management
Interview Questions
Explain Phaser 3 Scene lifecycle.
How do you manage multiple scenes in Phaser?
Describe physics engine options in Phaser.
How would you optimize performance in a mobile Phaser game?
Compare Phaser 3 with Pixi.js and Three.js.
Cheat Sheet
new Phaser.Game(config) - initialize game
scene.preload() - load assets
scene.create() - add game objects
scene.update() - game loop logic
this.physics.add.sprite(x, y, 'key') - add physics-enabled sprite
Books
Phaser 3 Game Development Essentials
Mastering HTML5 Game Development with Phaser
Building 2D Games with Phaser 3
HTML5 Game Development with Phaser
Advanced Phaser 3 Techniques
Tutorials
Getting started with Phaser 3
Building your first 2D platformer
Physics and collision tutorial
Tilemap-based game tutorial
Tween, animation, and particle effects
Official Docs
https://phaser.io/phaser3
https://github.com/photonstorm/phaser
Community Links
Phaser 3 GitHub
Phaser Discord
Photon Storm forums
Stack Overflow Phaser tag
YouTube Phaser 3 tutorials
Community Support
Phaser 3 GitHub repository
Phaser Discord community
Photon Storm forums
Stack Overflow phaser tag
YouTube tutorials and courses