Learn LOVE2D with Real Code Examples
Updated Nov 24, 2025
Learning Path
Week 1: Lua basics and main.lua
Week 2: love.update and love.draw callbacks
Week 3: Input handling and collisions
Week 4: Physics and audio modules
Week 5: Packaging and deployment
Skill Improvement Plan
Build simple 2D games
Experiment with physics and input
Use Tiled maps and shaders
Integrate Lua libraries
Publish desktop or mobile builds
Interview Questions
Explain LOVE2D architecture and main callback functions.
How do you manage game state in Lua?
What modules exist for graphics, physics, and audio?
How do you integrate external Lua libraries?
How does LOVE2D differ from engines like Unity or Godot?
Cheat Sheet
main.lua = entry point
love.load = initialization
love.update(dt) = logic updates
love.draw = rendering
Modules = love.graphics, love.audio, love.physics
Books
Beginning Lua with LOVE2D
LOVE2D Game Development Essentials
Mastering LOVE2D
2D Game Development with Lua and LOVE2D
Lua Game Programming with LOVE2D
Tutorials
LOVE2D official wiki tutorials
Community YouTube channels
GitHub sample projects
GameDev.tv LOVE2D courses
Community blogs and guides
Official Docs
https://love2d.org/
https://love2d.org/wiki/Main_Page
https://love2d.org/forums/
Community Links
LOVE2D forums
Reddit r/love2d
Discord LOVE2D channels
GitHub repositories
Tutorial blogs and videos
Community Support
LOVE2D forums
Reddit r/love2d
Discord channels
GitHub repositories
Tutorial blogs and YouTube channels