Learn IO with Real Code Examples
Updated Nov 20, 2025
Explain
Io is purely object-oriented and prototype-based, with no classes.
It uses message passing as the core mechanism for object interaction.
Often used for scripting, automation, embedded systems, and distributed computing.
Core Features
Everything is an object, including numbers and functions
Dynamic typing and runtime evaluation
Coroutines and lightweight concurrency
Small footprint interpreter
Reflection and metaprogramming support
Basic Concepts Overview
Objects and prototypes
Message passing syntax
Methods and slots
Coroutines for concurrency
Dynamic typing and evaluation
Project Structure
src/ - main Io scripts
lib/ - reusable modules and objects
data/ - input/output files
tests/ - sample scripts for validation
docs/ - documentation for objects and APIs
Building Workflow
Write Io scripts (.io files)
Test interactively in Io REPL
Define objects and messages
Run scripts via Io interpreter
Integrate with external systems if required
Difficulty Use Cases
Beginner: simple object definitions and message sending
Intermediate: coroutines and concurrent scripts
Advanced: embedding Io in other applications
Expert: prototype-based DSL creation
Distributed scripting and networking
Comparisons
Lighter than Python or Ruby
Prototype-based, unlike class-based OOP languages
Better for experimentation than enterprise apps
Supports lightweight concurrency
Smaller ecosystem than mainstream languages
Versioning Timeline
2002 – Io created by Steve Dekorte
2003 – Early development versions
2004–2007 – Stabilized interpreter and REPL
2010s – Community forks and experimental extensions
2020s – Ongoing maintenance and niche adoption
Glossary
Prototype: base object for cloning
Slot: named property in an object
Message: method call or operation
Coroutine: lightweight concurrent task
Clone: create new object from prototype