Learn FLUTTER with Real Code Examples
Updated Nov 17, 2025
Explain
Flutter compiles to native ARM and x86 code for high performance.
It uses its own rendering engine (Skia) to draw every pixel on screen, ensuring consistency across platforms.
Flutter emphasizes widget-based architecture and reactive UI programming.
Core Features
Widget-based UI system
Declarative reactive framework
Compiled native performance
Platform channel integrations
State management extensibility
Open-source package ecosystem
Basic Concepts Overview
Widgets and widget tree
Stateful vs stateless widgets
Layouts and constraints
Navigation and routing
Asynchronous programming with Futures/Streams
Package and plugin system
Project Structure
lib/ -> Dart source files
pubspec.yaml -> Dependencies
android/ & ios/ -> Platform code
assets/ -> Images, fonts
main.dart -> App entry point
Building Workflow
Create project with flutter create
Build UI with widgets
Manage state using Provider/Bloc/etc.
Integrate backend/APIs
Run and debug
Build & deploy to stores
Difficulty Use Cases
Beginner: Simple UI screens
Intermediate: API integration
Advanced: Complex animations
Expert: Custom render objects, platform channels
Comparisons
More performant UI than React Native
More predictable rendering than native hybrids
More flexible than low-code tools
Larger binary size than pure native apps
Versioning Timeline
2017 - Alpha release
2018 - Flutter 1.0 stable
2020 - Web/desktop beta
2021 - Flutter 2.0 (null safety)
2022 - Flutter 3.0 full desktop support
2023–2025 - Performance, rendering & tooling improvements
Glossary
Widget: Immutable UI description
State: Mutable data driving UI changes
Hot Reload: UI refresh without restart
Skia: Flutter’s rendering engine