Learn EMSCRIPTEN with Real Code Examples
Updated Nov 25, 2025
Installation Setup
Install Emscripten SDK (`emsdk`) from official repository
Activate and set up environment using `emsdk install` and `emsdk activate`
Add Emscripten tools to PATH
Verify installation using `emcc --version`
Compile a simple C/C++ program to WebAssembly using `emcc`
Environment Setup
Install Emscripten SDK (`emsdk`) and activate it
Add tools to system PATH
Install required C/C++ compiler toolchains
Set environment variables for compilation
Test by compiling and running a sample project
Config Files
CMakeLists.txt - optional build system
Makefile - optional build automation
emsdk/ - Emscripten SDK installation
source files (.c/.cpp)
Output files (.wasm, .js, .html)
Cli Commands
emcc source.c -o output.html -> compile to Wasm + HTML
emcc -O3 source.c -o output.js -> optimized Wasm + JS
emrun output.html -> run locally in browser
emcc --bind source.cpp -o output.js -> embind for JS integration
emcc -s WASM=1 source.c -o output.wasm -> generate Wasm binary
Internationalization
UTF-8 supported by default
Localization handled via application logic in JS/C++
Browser locale APIs can be used
Text rendering via WebGL/Canvas supports multiple languages
Developers handle translation and input encoding
Accessibility
Runs in standard browsers supporting WebAssembly
Cross-platform (Windows, macOS, Linux -> web)
Works on mobile browsers with WebAssembly support
Integrates with JavaScript accessibility features
No native OS-level accessibility APIs
Ui Styling
Emscripten does not provide UI by itself
Integrates with HTML/CSS and JS for rendering
Canvas, WebGL, and WebAudio used for multimedia apps
Frontend frameworks can be combined
UI updates occur via JS glue code interacting with browser DOM
State Management
In-browser state is temporary unless stored in MEMFS or IndexedDB
No persistent OS-level storage
Environment variables simulated via JavaScript
Multithreaded state can use SharedArrayBuffer
External APIs/databases required for permanent storage
Data Management
Input via HTML forms, network requests, or files
Output via DOM updates, canvas, audio, or network
Virtual file system emulates file operations
Persistent storage via IndexedDB
Memory limits imposed by browser environment