Learn DELPHI-FMX with Real Code Examples

Updated Nov 27, 2025

Explain

FMX uses a vector-based rendering engine optimized for GPU acceleration.

It supports cross-platform components, styles, and animations.

Developers can write once and deploy natively across desktop and mobile.

Provides access to platform-specific APIs when needed via conditional compilation.

Ideal for visually rich, interactive applications.

Core Features

TForm, TButton, TLabel, TGrid, TChart controls

LiveBindings for UI-data synchronization

Animation framework

3D graphics and effects

Gesture and touch input handling

Basic Concepts Overview

Forms as top-level UI containers

Controls as visual components

LiveBindings for data connection

Styles and templates for UI customization

Platform services for hardware/API access

Project Structure

Unit files (.pas/.cpp) with code-behind

FMX forms (.fmx) for UI layout

Resources (.res, images, styles)

Platform-specific folders (iOS, Android)

Project file (.dproj) with compilation settings

Building Workflow

Create FMX project

Design UI via Form Designer

Assign events to controls

Bind data sources with LiveBindings

Compile and deploy to target platforms

Difficulty Use Cases

Beginner: simple UI with buttons and labels

Intermediate: data-driven forms with LiveBindings

Advanced: animated dashboards or 3D scenes

Expert: complex multi-platform deployment

Architect: high-performance cross-platform enterprise app

Comparisons

FMX vs VCL - FMX is cross-platform, VCL is Windows-only

FMX vs React Native - FMX uses Delphi/C++ native code

FMX vs Xamarin/MAUI - FMX integrates with RAD Studio ecosystem

FMX vs Flutter - FMX targets native Delphi/C++ developers

FMX vs Qt - FMX uses Embarcadero stack and components

Versioning Timeline

2011 - FMX introduced with Delphi XE2

2012–2015 - Mobile platform support (iOS/Android)

2016 - High-DPI support improvements

2018 - FMX 3D graphics and GPU enhancements

2020–2025 - Modern FMX versions with improved mobile deployment

Glossary

FMX - FireMonkey framework

LiveBindings - data-to-UI bindings

TForm3D - 3D form container

StyleBook - custom UI styles

IFMX*Service - platform-specific interfaces