Learn COCOS2DX with Real Code Examples
Updated Nov 24, 2025
Performance Notes
Use sprite sheets with TexturePacker
Reduce draw calls with batching
Limit real-time physics complexity
Optimize update loops
Remove unused nodes quickly
Security Notes
Use secure storage for sensitive data
Avoid exposing game logic in JS/Lua
Validate server API calls
Use HTTPS for transactions
Encrypt local save files if needed
Monitoring Analytics
Custom FPS counters
Firebase/GA analytics
Crashlytics integration
In-house telemetry
Performance logging
Code Quality
Use RAII for memory safety
Organize scenes/modular classes
Avoid large update loops
Encapsulate logic cleanly
Use namespaces