Learn COCOS2DX with Real Code Examples
Updated Nov 24, 2025
Practical Examples
Endless runner
Match-3 puzzle game
Physics-based slingshot game
Casino/slots game
2D platformer with tilemap
Troubleshooting
Fix header include path errors
Fix Android NDK mismatches
Resolve missing resources
Check Action timing issues
Fix memory leaks in C++
Testing Guide
Test FPS and memory usage
Use debug draw for physics
Test on real mobile devices
Simulate resolution changes
Use unit tests for C++
Deployment Options
Android
iOS
Windows
macOS
Web (via JS bindings)
Tools Ecosystem
Cocos Creator (editor for JS)
Cocos Studio (deprecated)
TexturePacker for spritesheets
Spine & DragonBones animation
Box2D/Chipmunk physics engines
Integrations
Spine animations
AdMob ads
Firebase SDK
REST APIs
Analytics tools
Productivity Tips
Use spritesheets always
Prefer Actions over manual updates
Use debug draw for collision tuning
Keep draw calls minimal
Use CMake presets
Challenges
Create an endless runner
Build a tilemap-based level
Implement physics collisions
Create custom particles
Publish APK/IPA