Learn BEVY with Real Code Examples
Updated Nov 24, 2025
Installation Setup
Install Rust toolchain
Create new project with `cargo new`
Add Bevy dependency in Cargo.toml
Run via `cargo run`
Use plugins and systems to extend functionality
Environment Setup
Install Rust toolchain
Create Bevy project via Cargo
Add dependencies and plugins
Organize entities, components, systems
Run desktop or compile for WASM
Config Files
Cargo.toml for dependencies
assets/ folder
main.rs entry point
plugin modules
shader and config files
Cli Commands
cargo new my_bevy_game
cargo run
cargo build --release
cargo install wasm-pack
cargo build --target wasm32-unknown-unknown
Internationalization
Load text via resource bundles
Custom localization plugins
Support UTF-8 fonts
Dynamic string switching
WASM-friendly text rendering
Accessibility
Keyboard navigation
Gamepad support
High-contrast text
Screen reader integration via Rust plugins
Custom input mapping
Ui Styling
Bevy UI nodes
Style components for layout
Button, Text, Image elements
Flexbox-style layout
Custom shaders for UI effects
State Management
Resources for global state
Components for entity state
SystemSet for system control
Events for messaging
Plugin-managed state
Data Management
Assets via AssetServer
Hot-reload support
Custom resources for configuration
Scene saving via serde
Component data serialized per entity