Learn ALICE with Real Code Examples
Updated Nov 25, 2025
Practical Examples
Animating a character walking
Storytelling sequences
Simple click-based games
Scene transitions with camera movement
Using loops for repeated motion
Troubleshooting
Check if object is selected before adding actions
Fix overlapping animations
Break large animations into smaller methods
Verify event triggers
Reset camera or world orientation if misplaced
Testing Guide
Run animation repeatedly
Check object positions
Validate event behavior
Playtest interactions
Debug timing and sequences
Deployment Options
Save Alice project files
Export video of animations
Submit to classroom platforms
Share world file (.a2w / .a3p)
Record screen for presentations
Tools Ecosystem
Alice 2 (beginner animations)
Alice 3 (OOP + Java connection)
CMU education materials
Sample worlds library
Teaching resources and curriculum
Integrations
Alice 3 integrates with Java
Eclipse IDE support (early versions)
Classroom teaching platforms
3D model import (limited)
Storyboarding tools
Productivity Tips
Use poses for animation planning
Split logic into methods
Reuse animations via parameters
Keep scene tidy
Use Alice 3 Java view for learning OOP
Challenges
Managing object hierarchies
Synchronizing animations
Complex timing sequences
Scene clutter
Scaling projects