Learn AFRAME with Real Code Examples
Updated Nov 26, 2025
Performance Notes
Optimize textures and models for browser delivery
Use LOD for complex meshes
Limit active physics objects per frame
Batch updates for multi-user events
Cache frequently used assets
Security Notes
Runs in browser sandbox for safety
HTTPS recommended for multi-user worlds
Validate user input for scripts
Cross-origin restrictions on assets
WebXR requires secure context
Monitoring Analytics
Track FPS and render times
Log multi-user events
Profile WebGL/WebGPU performance
Measure network latency for sessions
Monitor asset load times
Code Quality
Organize scripts modularly
Validate entity/component initialization
Profile performance frequently
Use helpers for repeated logic
Follow ECS best practices